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  • After Playing Metro 2039 for 4 Hours, Here Are 5 Reasons Why It’s Now My Most Anticipated FPS of 2027
  • Gaming Reviews Features

After Playing Metro 2039 for 4 Hours, Here Are 5 Reasons Why It’s Now My Most Anticipated FPS of 2027

Patrick Hopkins August 26, 2026 7 minutes read
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After Playing Metro 2039 for 4 Hours, Here Are 5 Reasons Why It's Now My Most Anticipated FPS of 2027

It only took four hours of hands-on gameplay for Metro 2039 to cement itself as my most anticipated first-person shooter of 2027. Developer 4A Games has consistently demonstrated a remarkable talent for crafting singular gaming experiences – solemn descents into hellish, post-apocalyptic landscapes that feel both terrifying and deeply immersive. This time around, the Ukrainian studio draws players back to the irradiated depths of the Moscow Metro system, a setting that launched the franchise into cult status back in 2010. If Metro Exodus represented a story about searching for hope beyond the ruined outskirts of Russia’s devastated capital, Metro 2039 marks a haunting return to hell itself. The mutants that stalk the radioactive surface have been twisted beyond recognition by years of additional exposure, and the uneasy alliances that once connected underground networks of surviving factions have similarly deteriorated into something far more dangerous.

The Metro franchise has always occupied a unique space in the gaming landscape, born from the creative vision of Ukrainian author Dmitry Glukhovsky and brought to life by 4A Games, a studio founded in Kyiv in 2006. The series began with Metro 2033, adapted from Glukhovsky’s novel of the same name, which depicted survivors of nuclear war living in the Moscow Metro system. The games quickly earned a reputation for their atmospheric tension, survival horror elements, and the distinctive decision to make military-grade ammunition serve as both currency and combat resource. Following Metro: Last Light in 2013 and the more expansive Metro Exodus in 2019, fans have waited seven long years for the next installment. During this period, 4A Games faced extraordinary real-world challenges, including the Russian invasion of Ukraine, which forced the studio to relocate while continuing development on their ambitious project.

Exploration Reaches New Heights While Honoring Classic Roots

Metro 2039 masterfully blurs the lines between the suffocating claustrophobia that defined Metro 2033 and the more expansive open-world elements introduced in Metro Exodus. This fourth mainline entry in the series adopts a tighter structure, seamlessly mixing linear storytelling through densely-detailed subway tunnels with wider surface exploration of an irradiated wasteland. During my playtest session, I was able to transition from the underground Sevastopolskaya Station to an overworld absolutely packed with distractions and optional content. While it’s certainly possible to head straight toward the main objective, creeping through decaying structures proved well worth my time and precious gas mask filters. Resources for item crafting are cleverly strewn around the landscape, hidden blueprints can be uncovered that allow crafting of upgrades for your equipment and weapons, and environmental storytelling frozen in time helps reveal more about the devastating world you inhabit. This approach represents a thoughtful evolution of the open-world sandbox areas from Exodus, refined into something more focused yet equally rewarding for curious players willing to venture off the beaten path.

Refined Movement and Weapon Handling Create Unparalleled Immersion

The Metro games have always been defined by two crucial elements: the deliberate weight of movement and the gratifyingly tactile interactions players have with their equipment. With the absurd visual fidelity 4A Games has captured in this latest installment, even the smallest acts become deeply immersive experiences. Physically wiping debris and blood from the visor of your gas mask, pumping the triggers to power up your kinetic torch, rifling through your backpack to desperately craft medkits and ammunition in the middle of a firefight – every interaction fuels total immersion in this hostile world. Tiptoeing heavily through environments becomes absolutely essential, with even the smallest noise capable of bringing hell down upon you. Mutants harass in coordinated groups, quickly cutting off escape routes with terrifying efficiency. Human factions prove even more aggressive than in previous titles, necessitating clever use of non-lethal takedowns to thin out a crowd before you’re forced to begin burning through your desperately limited ammunition reserves.

The gunplay in Metro 2039 is nothing short of extraordinary, representing perhaps the most significant improvement over previous entries. When you combine limited ammunition reserves with a punishing yet realistic recoil model, you’re suddenly left with combat encounters that feel exceptionally desperate and meaningful. Each weapon in the game’s arsenal possesses a unique handling profile, with meticulous firing and reload animations constantly drawing your attention away from enemies pushing relentlessly to flank and overwhelm your position. 4A Games has clearly refined handling significantly over Exodus, implementing more destructible cover and introducing a new lean mechanic that proves perfect for battling in tight corridors through the hazy green hue of night-vision goggles. While Metro 2039 remains fundamentally a stealth-action game with plentiful opportunities for both lethal and non-lethal takedowns should you avoid detection, the experience truly comes alive once firefights inevitably erupt.

Classic Survival Mechanics Return With Modern Refinements

A return to the Moscow Metro system means that ammunition is back as the primary currency – a beloved mechanic from the original games that was somewhat diminished in Exodus. As you explore the devastated world, you’ll discover military-grade ammunition that serves dual purposes: bartering for essential items with traders scattered throughout the Metro, or using it in desperate moments to fuel a chattering Kalashnikov during particularly intense combat encounters. This creates meaningful decision-making around every bullet you carry, adding strategic depth that few shooters can match. Additional changes have been implemented to bring Metro 2039 more in line with earlier titles while retaining smart innovations from Exodus. Players can once again equip three primary weapons, with a fourth slot reserved for a signature weapon that defines your particular playstyle. The crafting system from Exodus has been thoughtfully refined – you retain the ability to craft limited items from your backpack while exploring, but you’ll need to locate Workbenches to properly equip weapon and suit upgrades, craft key ammunition and resources, and clean your guns to prevent potentially fatal malfunctions during critical moments.

Supernatural Horror Elements Return in Terrifying Fashion

If there was one aspect of Exodus that disappointed longtime fans, it was how 4A Games pulled back on the more supernatural and psychological horror elements that originally defined Metro 2033. Metro 2039 addresses this concern dramatically with a new protagonist – a fully-voiced soldier equipped with distinctive Spartan armor known only as ‘the Stranger’ – who seems to carry far more personal demons to exorcise than poor Artyom ever did. In my extensive time with the preview build, the returning presence of the enigmatic Dark Ones has a clear and unsettling impact on the new horrors that have befallen the Metro system. Unlabeled anomalous zones discovered throughout the overworld completely warp standard exploration into something far more unsettling. A faint echo of children’s laughter carried on the wind, dancing shadows glimpsed in a decaying playground, a kindergarten that the hardened surviving stalkers of Sevastopolskaya Station explicitly warned against approaching – Metro 2039 absolutely isn’t afraid of getting dark, weird, and genuinely terrifying in ways that will delight horror enthusiasts.

The franchise has always excelled at creating atmospheric tension through environmental storytelling and carefully crafted soundscapes, but 2039 appears to push these elements further than ever before. The seven-year development cycle has clearly allowed 4A Games to leverage the full power of current-generation hardware, delivering lighting effects and particle systems that transform already impressive environments into living nightmares. Whether you’re navigating the oppressive darkness of abandoned Metro tunnels or picking through the radioactive ruins of surface Moscow, there’s an ever-present sense of dread that few games manage to sustain. Metro 2039 is scheduled to launch on PC, PlayStation 5, and Xbox Series X in February 2027, and if this early hands-on preview is truly representative of the final product, we may have an early Game of the Year contender awaiting us. The wait has been brutal for dedicated fans of the franchise, but the return to this hauntingly beautiful apocalypse appears impossible to ignore.

Expert Opinion: Metro 2039 represents a critical test case for whether atmospheric, story-driven single-player shooters can still command major attention in an increasingly service-game-dominated market. The seven-year gap since Exodus, combined with 4A Games’ documented resilience through geopolitical upheaval, positions this release as potentially the defining immersive sim experience of the generation. If the final product maintains the quality demonstrated in preview builds, February 2027 could mark a significant moment for narrative-focused FPS games seeking to prove their continued commercial and artistic viability.

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